Hello!

I’m Gürkan Izmirligil, a passionate, self-taught gameplay programmer who loves to create fun experiences for people to enjoy!

I’m a professional Gameplay Programmer, currently based in Hamburg, DE.

I work with Unity Engine and C# to create and program mobile games, mostly on hyper-casual or hybrid-casual product models. I take joy in being an integral part in every step of game development.

I am up for any and every challenge that comes with game development and I take pride in being a swift-learner.

50+

prototypes

1-2 weeks of development time

for retention test-ready prototypes

≈35% D1 retention

of developed prototypes

≈10% D7 retention

of developed prototypes

Dog Escape

I worked on Dog Escape, a variation of the hit game Cat Escape (100m+ downloads). Added new features and maintained the live game in sync with the main project.

Pop Puzzle

I worked as the main programmer of the prototype Pop Puzzle and we implemented features like; Decoration, League System, IAP and Boosters on top the core gameplay.